![]() ![]() ![]() Another such weapon which the team had wanted to implement in the series for a long time is a saxophone. Ī "design philosophy" of the team when they try to create such weapons is the question of " What does a teenage boy thinks is cool?", example of this is the concept behind the Nevan Devil Arm, which is essentially a guitar. Later, during Devil May Cry 3 development, the team wanted to make Lady's motorcycle a weapon, traces of this can be seen when Dante used her motorcycle as a weapon in a cutscene. One of the unrealized ideas (for Devil May Cry 2) included a special Devil form that Dante would take putting the motorcycle on his back and using it as a weapon. When the developer in question drew the Cavaliere split, it was at that moment that the team knew this was the weapon they wanted. During a special livestream meant to promote the Nintendo Switch version of Devil May Cry 3, Itsuno stated that when the team were thinking of which weapons to add in to Devil May Cry 5 this time, they immediately thought that now it is the time to make a motorcycle weapon, but they were not exactly sure how to implement it. In a Dengeki Online interview, it was stated that the Cavaliere originated as a drawing of a motorcycle made by a member of the development team, which director Hideaki Itsuno found cool. The development team wanted to implement a motorcycle as a weapon in the series for a long time, with them having tried to implement such a weapon as early as Devil May Cry 2. ![]()
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